Starcraft 2 Beta Patch 11 v0.13.0.15250 Patch Notes [1] (May 06, 2010)

Patch Mirror:(Copy the following link to your browser's address bar)

PC:
US: http://patches.lordaeron.org/sc2beta/pc/enUS/sc2patch11-enUS.zip
EU: http://patches.lordaeron.org/sc2beta/pc/enGB/sc2patch11-enGB.zip
Mac:
US: http://patches.lordaeron.org/sc2beta/mac/enUS/sc2patch11-enUS.zip
EU: http://patches.lordaeron.org/sc2beta/mac/enGB/sc2patch11-enGB.zip

Patch Details:

Balance Changes

  • TERRAN
    • Battlecruiser
      • The build time has been decreased from 110 to 90.
    • Fusion Core
      • The build time has been decreased from 80 to 65.
    • Hellion
      • The range has been increased from 5 to 6.
    • Planetary Fortress
      • The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
    • Raven
      • Seeker Missile range has been decreased from 9 to 6.
      • Seeker Missile splash radius has been decreased from 2.4 to 2.
      • Seeker Missile upgrade no longer requires Fusion Core.
    • Siege Tank
      • Life increased from 150 to 160.
      • Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
    • Thor
      • Ground damage decreased from 45 to 30.
      • Ground rate of fire improved from 1.93 to 1.28.
      • Air damage changed from 8 (+4 Light) to 6 (+6 Light).
      • 250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
      • 250mm Strike Cannons research now costs 150/150 and 110 seconds.
      • 250mm Strike Cannons energy cost increased from 100 to 150.
      • Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
  • PROTOSS
    • Archon
      • The splash radius has been increased from 0.8 to 1.
      • Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
    • Colossus
      • The damage has been decreased from 20 to 15.
      • The rate of fire has been improved from 2.2 to 1.65.
    • Phoenix
      • Can now attack while moving.
    • Sentry
      • The damage has been decreased from 8 to 6.
  • ZERG
    • Brood Lord
      • Life has been decreased from 275 to 225.
      • Armor has been decreased from 2 to 1.
    • Corruptor
      • Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
      • Corruptor speed increased from 2.75 to 2.9531
      • Corruption ability redesigned:

        • Single target.
        • Increases damage taken by 20%.
        • Lasts 30 seconds.
        • Costs 100 energy.
        • Range 6.
        • Cannot target structures.
    • Infestor
      • Neural Parasite is now an upgrade at the Infestation Pit.
      • Neural Parasite research costs 150/150 and 110 seconds.
      • Neural Parasite can now target Air units.
      • Neural Parasite energy cost increased from 50 to 100.
    • Spine Crawler
      • The root time has been increased from 6 to 12.
    • Spore Crawler
      • The root time has been increased from 6 to 12.
    • Ultralisk
      • Damage has been increased from 18 to 25.